PASAR SAYUR DAN IKAN PLAZA BERINGIN DI BUNTOK

  • Muhammad Rif'an Prodi Arsitektur Fakultas Teknik Universitas Lambung Mangkurat
  • Anna Oktaviana Prodi Arsitektur Fakultas Teknik Universitas Lambung Mangkurat
Keywords: Vegetable and Fish Market, User Comfort, Building Comfort

Abstract

In Indonesia, markets are one of the biggest economic drivers for a region's income, and markets are also where buying and selling transactions take place. There are many necessities that people often buy at the market, including food necessities such as basic necessities, vegetables, fish and other staples. It is very important to pay attention to the related parties of the vegetable and fish market in Buntok City, where many parts of the construction are fragile and damaged, and also the condition of this market is chaotic, where the road for visitor circulation is converted into a parking lot and a place for merchandise, which makes market users uncomfortable because user access is narrow due to lack of arrangement by the related parties. Based on the facts behind the design of the Plaza Beringin vegetable and fish market in Buntok, the question is "How can the design of the Plaza Beringin vegetable and fish market in Buntok be comfortable for its users, namely sellers and buyers?". The Architectural Programming method by William Pena was chosen to solve the problem architecturally because this method places great emphasis on the problems in the design of the Plaza Beringin vegetable and fish market in Buntok. This method produces clarity and efficiency in the problem-solving process in design. The design concept used is passive design. Passive design is generally defined as reducing energy use applied through architectural design while still maximizing user comfort.

Published
2024-08-31